The Playstation Blog has had the chance to sit down and preview Bethesda’s next title, Dishonored. Checkout the information below:
Some games have problems with bugs, but Dishonored has trouble with rats. Big, evil ones that prowl in packs and can rend a man’s flesh from his screaming bones. But killer rats are the least of your worries in the dark world ofDishonored, an imaginative action-adventure from Arkane Studios and Bethesda coming to PS3 later this year. The game nimbly blends inspirations from a pantheon of modern classics: The oppressive atmosphere and paranoid politicking of BioShock, the graceful bloodletting of Assassin’s Creed, the murky morality of Deus Ex, the stealth and shadow of Thief. This is a game about skulking in dark places, eavesdropping on secret conversations, setting up the perfect ambush and beating a hasty retreat.
You play as Corvo, an elite royal bodyguard wrongly accused of assassinating the Empress of Dunwall. Locked in a prison and left to rot, you’re sprung by a shadowy benefactor and set loose to claim your revenge in whatever manner you see fit. Though Corvo is a convincing protagonist the real star here is the city of Dunwall, a crumbling seaport perched over a vast and malignant ocean on a planet that is definitely not Earth. Dunwall’s decor comes from the art director behind Half-Life 2’s iconic City 17, and the attention to detail is palpable: Steampunk carriages slide down cobblestone streets as stormtroopers patrol atop giant biomechanical stilts. It’s old and new, weird and familiar, beautiful and grotesque all at the same time. If you liked BioShock’s Rapture, you’re gonna love this.
To check out the rest of Sony’s preview, head over to the Playstation Blog: